If where the ball actually hits the screen, is close to where the ISC believes the ball struck the screen…
Then the calibration is pretty good!!! (NOTE: it’s never going to be “perfect”)
Consider selecting CALIBRATE to finetune it a little for the game. (Calculating a shot offset)
If it’s way off---if the actual shot and the reported shot locations are very off
Hit RESET and Try Again
If it’s still way off, you should exit the application and calibrate the ISC again.
If you choose, you could use this screen to see how the overall calibration of the ISC is working.
You will notice that calibration is strongest in the center, and lesser on the fringes.
Settings Menu | Calibration Tool |
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Any previous adjustments are lost when RESET is selected.
This makes this button very powerful, as you can test the raw ISC calibration quality.
Throw the ball into the Checkerboard Area, ideally in the strike zone.
We do not want to calibrate outside the Checkerboard.
The program will notify you if you try to.
The program will show you where ISC THINKS the ball hit the screen. (with a yellow ball indicator)
The user needs to note where the ball ACTUALLY hits the screen.
(where the physical ball, physically hits the screen)
Then, with your mouse (or touchscreen) select where the ball impacted the screen on your display.
You only get to click once.
If you make a mistake, just Calibrate again (easy)!
That will end the calibration….
You can cancel out of calibration if you like
This will preserve whatever calibration you had before you selected CALIBRATE.
So, throw the ball again, and see if you notice an improvement.
You can do this as often as you wish.
Once you have something that is accurate, That offset will be stored permanently or until you calibrate again.
Always throw/kick/whatever the ball hard
The ISC will not register a lob very well at all.
There will never be perfect shot registration---these are intended to be fun games, not a simulator.